Bowsers Inside Story Box Art Bowsers Inside Story Box Art Jp
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Mario & Luigi: Bowser'south Inside Story + Bowser Jr.'southward Journey |
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Also known as: Mario & Luigi RPG 3 DX (JP) This game has unused areas. |
| To do:
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The much needed(?) remake of the DS game Mario & Luigi: Bowser's Inside Story on the 3DS. While more true-blue than its predecessor, it yet sadly ended up being one of the worst selling Mario games in nigh 24 years (being on a dying platform certainly didn't help matters), and was AlphaDream's last title before they entered bankruptcy later in 2019.
Contents
- 1 Unused Rooms
- 1.1 Starting time Test Map
- 1.2 Second Test Map
- 1.3 Tertiary Examination Map
- 1.4 Fourth Test Map
- one.v Fifth Examination Map
- 2 Deleted Music Tracks
- iii Early on Character Name
- iv Revisional Differences
- 4.i V1.one
- 4.2 V1.2
- 5 Unused Text
Unused Rooms
In that location are currently five known exam rooms, each one of them being set in a specific part of Plack Embankment. Every room lacks loading zones, and has a bright blood-red background.
First Test Map
At room id 260 is a room filled with Toads which was used to test NPC behaviors. Speaking with any of the Toads will cause something to happen to some other, like disappearing, running back and forth on a set path, or temporarily increase in size.
2nd Test Map
At room id 264 is an empty room. Its purpose is unknown.
Tertiary Test Map
At room id 265 is a room similar to room 260, with the difference being that there additional Toad colors likewise as blithe Goombas.
4th Examination Map
At room id 268 is a room filled with Goombas which may have been used to test some enemy behaviors. In the height left corner of the screen is a group of motionless Goombas, one merely being by itself and the others set in a "V" position with colored squares attached to the lower one-half, which may take been signs of a layering test.
Around the heart of the room is a Goomba different from the others, not only is it animated but it can as well be interacted with, making information technology bound when doing so.
Fifth Test Map
At room id 269 is a room which was used to test overworld mechanics, namely Bowser'due south shell smash platforms and the air/water pipes. The large central platform burns the Bros.
(Source: Test Maps info from Toad'due south Depot Discord)
Deleted Music Tracks
There is a gap betwixt track 55 and 60, revealing that four tracks (56, 57, 58, and 59) were removed at some point during the game's development and the developers either forgot or didn't bother to correct the numbering.
Early Character Proper name
| To do: Cheque the other localization languages, likewise as other instances of Kaley's name in the Japanese version. |
During the beginning meet with the Best Fitness Friends in Bowser Path, Dieter refers to Kaley as "Leana", which comes out of left field as she is never referred to equally such anywhere else in the game. This discrepancy does not exist in the Japanese version, which implies that "Leana" was an early English proper name that got left in by accident.
Japanese | Translation | English |
---|---|---|
キュットがお | It seems Kaley is lending her assistance. | So, you meet the real Leana. She'south not so friendly, this one. |
フン・・・ | Well and so... I'll just get her... | In fact, you might say... |
| To expurgate you! | She'south not friendly at all! |
Revisional Differences
V1.1
Nintendo eShop Update Content Description:
- Depending on the issue, sometimes the player got stuck on a certain map when decision-making Luigi solo and trying to salve the game progress by using the Save Block. The issue has been fixed.
- By downloading the update data, this issue volition no longer occur.
- Besides, if the issue has already occurred, it volition be fixed so that the player tin continue playing.
V1.ii
Nintendo eShop Update Content Clarification:
Addressed an issue where sound wouldn't play for music from the Nintendo DS version of Mario & Luigi: Bowser's Within Story in the Music Menu, under Records.
Unused Text
| ...Simply does it make sense? The translations on this page need to be proofread. If you are fluent plenty in this language, delight make whatever corrections necessary! |
| To practice: Restore the formatting when text viewing is more than stable. Create tabular array for files in BMsg/FMsg.dat. |
Present in b_sys:
Proper noun | Text | Translation |
---|---|---|
KJ_Msg_quest_debug | デバッグ用テストクエスト | Test quest for debugging |
Localized text for an mistake message (anti-out of bounds?) is nowadays in fcommon:
Proper noun | Text |
---|---|
MES_sys_fukki_00 | === Find === An error has occurred. To avoid corrupting your data, your character has been moved to a safe place. |
Present in i_air_21:
Name | Text | Translation |
---|---|---|
MES_work_omit_13 | === 仮・未実装 === ダークスター戦と 前後のイベントが未実装です。 ダークスターが外に 出るところまでスキップします。 | === Temporary/Unimplemented === The events before and later on the Dark Star battle have not been implemented notwithstanding. The game will at present skip to the part where it escapes. |
Nowadays in i_energy_32, i_tainai_01, o_chika_01, o_peach_1f_01, o_town_34,:
Name | Text | Translation |
---|---|---|
MES_work_omit_05 | === 1月末版 終了 === 1月末版は ここまでとなります。 ご確認ありがとうございました。 | === January Version Terminate === This concludes the January version. Cheers very much for your verification. |
Present in i_power_arm_01 and i_pump_16, i_tainai_01, o_chika_09_before, o_ekubon_02_after, o_ekubon_07_2, o_koopa_24, o_mushiba_05_before, o_peach_2f_04, o_test_ay_01, o_test_hk_01, o_test_mk_01, o_town_14, o_zutsada_04_after:
Proper noun | Text | Translation |
---|---|---|
MES_work_omit_00 | === 仮・未実装 === イベントが仮または未実装の じょうたい状態です。 | === Temporary/Unimplemented === This result is in a temporary or unimplemented state. |
Present in i_pump_02 and i_test_mo_02:
Name | Text |
---|---|
MES_KPump_02_Kpump_02_hemo_mes_test | This is a test. |
Nowadays in i_pump_04:
Proper noun | Text | Translation |
---|---|---|
MES_work_omit_02 | === 仮・未実装 === 本来はパイプ器官がせり出てきますが、未実装です。 パイプ器官が埋まっている床に立って スライドパッドを下に倒すと、マップジャンプします。 | ===Temporary/Unimplemented=== An organ pipage was originally intended to appear here, just it has non been implemented yet. The game will now warp to where the the buried organ pipe rises from the floor and knocks the Slide Pad downwards. |
Present in i_pump_16:
Proper name | Text | Translation |
---|---|---|
MES_work_omit_03 | === α版 終了 === α版は ここまでとなります。 ご確認ありがとうございました。 キノじいの運命や いかに!? | === Alpha Version End === This concludes the alpha version. Give thanks y'all very much for your verification. Just what volition become of Toadsworth!? |
Present in o_ekubon_15, o_koopa_19:
Proper name | Text | Translation |
---|---|---|
MES_work_omit_06 | ミニゲーム失敗 ミニゲーム成功 | Minigame failure Minigame success |
| To do: This uses encoded text. |
Nowadays in o_evselect_U, sounds like text for a debug menu:
Name | Text | Translation |
---|---|---|
MES_work_omit_01 | ケタの移動 数値の変更 決定 | Degree of movement: Value of change: Determination: |
Nowadays in o_ibiki_03, sounds like text for a debug carte:
Name | Text | Translation |
---|---|---|
MES_work_omit_10 | === 仮・未実装 === イビッキと遭遇するイベントが未実装です。 イベント終了時点までスキップします。 | === Temporary/Unimplemented === The Yikk encounter event has not been implemented yet. The game will now skip to its endpoint. |
Present in o_mushiba_24:
Proper noun | Text | Translation |
---|---|---|
MES_work_omit_11 | === 仮・未実装 === エクボンのもり森(2 かいめ回目)で あら新たなアタックをおぼ覚えるまでのなが流れが みじっそう未実装です。 アタックをおぼ覚えて ふたた再びチャクランのもと元へ もど戻ってきたところからさいかい再開します。 | === Temporary/Unimplemented === The sequence of events that leads to learning a new set on in Dimble Wood (second fourth dimension around) has non been implemented yet. The game volition continue from the point where the player learns the assail and returns to Chakron once more than. |
Nowadays in o_test_ay_01, o_test_hk_01, o_test_jk_01, o_test_mk_01, o_test_mo_01, o_test_mo_02, o_test_mo_03, o_test_mo_04, o_test_mo_05, i_test_dnh_01, i_test_hk_01, i_test_ik_01, i_test_mo_01:
Name | Japanese | Translation |
---|---|---|
MES_work_omit_04 | テスト | Test |
Present in o_peach_3f_13:
Name | Japanese | Translation |
---|---|---|
MES_work_omit_12 | === 仮・未実装 === カタパルトの加速ローラーが未実装です。 カタパルトで飛び出すところまでスキップします。 | === Temporary/Unimplemented === The catapult'due south speedup roller has non been implemented yet. The game will now skip to the part where information technology launches. |
Present in o_test_fh_01 and o_test_fh_02:
Name | Japanese | Translation |
---|---|---|
MES_work_fh_01 | てんめつするよ!! | Information technology volition blink!! |
MES_work_fh_02 | Yボタンをおすと とじるよ | Printing the Y push button to close |
Nowadays in o_test_ho_01:
Name | Japanese | Translation |
---|---|---|
MES_work_ho_01 | けんしゅう1 | Do Training ane |
MES_work_ho_02 | けんしゅう2 | Preparation ii |
Nowadays in o_test_mk_01:
Proper name | Japanese | Translation |
---|---|---|
MES_work_ho_01 | テストテキスト | Examination text |
Present in o_zutsada_04_after:
Proper name | Text | Translation |
---|---|---|
MES_work_omit_08 | === 仮・未実装 === イカダによる地形攻略の一部が未実装です。 地形攻略の終了地点までスキップします。 | ===Temporary/Unimplemented=== This portion of the raft-caused terrain capture has non been implemented yet. The game volition now skip to the end of the capture sequence. |
Present in o_zutsuda_10_before:
Proper name | Text | Translation |
---|---|---|
MES_work_omit_07 | === 仮・未実装 === イカダによる地形攻略と くしゃみイベントが未実装です。\ くしゃみイベントの終了地点までスキップします。 | ===Temporary/Unimplemented=== The sneeze event and raft-caused terrain capture have not been implemented yet. \ The game will now skip to the finish of the sneeze event. |
Nowadays in o_zutsuda_16_before:
Name | Text | Translation |
---|---|---|
MES_work_omit_09 | === 仮・未実装 === イビッキタワーが出現するイベントが未実装です。 巨大化バトルの終了時点までスキップします。 | === Temporary/Unimplemented == The Tower of Yikk appearance consequence has non been implemented withal. The game volition now skip to the stop of the giant battle. |
The Mario series | |
---|---|
NES/FDS | Super Mario Bros. • Super Mario Bros 2. (FDS) • Super Mario Bros. 2 (NES) (Image, Doki Doki Panic) • Super Mario Bros. 3 |
SNES | Super Mario Globe • Super Mario All-Stars • Super Mario World 2: Yoshi'due south Island (Prototypes) |
Satellaview | BS Super Mario USA • BS Super Mario Collection |
Nintendo 64 | Super Mario 64 (64DD Version) |
GameCube | Super Mario Sunshine (Demo) |
Wii | Super Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii |
Wii U | New Super Mario Bros. U • New Super Luigi U • Super Mario 3D Globe |
Game Boy (Color) | Super Mario State • Super Mario Land 2: vi Gilt Coins • Wario Country: Super Mario Land three • Super Mario Bros. Palatial |
Game Boy Advance | Super Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Accelerate four |
Nintendo DS | New Super Mario Bros. • Super Mario 64 DS |
Nintendo 3DS | Super Mario 3D Land (Demo) • New Super Mario Bros. 2 |
Nintendo Switch | Super Mario Odyssey • New Super Mario Bros. U Deluxe • Super Mario 3D All-Stars • Super Mario Bros. 35 • Super Mario 3D World + Bowser'due south Fury |
iOS, Android | Super Mario Run |
Game & Lookout | Game & Sentinel: Super Mario Bros. |
Mario Kart | |
Console Games | Super Mario Kart (Prototypes) • Mario Kart 64 (iQue Paradigm) • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Mario Kart Channel) • Mario Kart eight (Deluxe) |
Handheld Games | Mario Kart: Super Circuit • Mario Kart DS (Demos) • Mario Kart 7 • Mario Kart Tour |
Arcade Games | Mario Kart Arcade GP • Mario Kart Arcade GP ii • Mario Kart Arcade GP DX |
Mario RPGs | |
Super Mario RPG | Legend of the Seven Stars |
Newspaper Mario | Newspaper Mario • The 1000-Year Door (Newspaper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash • The Origami King |
Mario & Luigi | Superstar Saga (+ Bowser's Minions) • Partners in Fourth dimension • Bowser'southward Inside Story (+ Bowser Jr.'s Journeying) • Dream Team • Paper Jam |
Mario + Rabbids | Mario + Rabbids Kingdom Boxing |
Mario Party | |
Console Games | Mario Party • Mario Party 2 • Mario Political party three • Mario Political party iv (Demo) • Mario Party v (Demo) • Mario Party 6 (Demo) • Mario Political party 7 • Mario Political party 8 • Mario Party 9 • Mario Party 10 • Super Mario Political party • Mario Political party Superstars |
Handheld Games | Mario Party Advance • Mario Party DS |
Web Games | Mario Party vii: Bowser's Lair Hockey |
Mario Sports | |
Golf | NES Open Tournament Golf • Mario Golf (Nintendo 64, GBC) • Mario Golf: Toadstool Tour • Mario Golf: Advance Tour • Mobile Golf |
Tennis | Mario Tennis (Nintendo 64, GBC, Virtual Boy) • Mario Power Tennis • Mario Tennis: Power Tour - Bicep Pump • Mario Tennis Aces • Mario Tennis: Ability Tour |
Strikers | Super Mario Strikers (Demo) • Mario Strikers Charged |
Mario & Sonic at the Olympic Games | Beijing 2008 (DS, Wii) • Vancouver 2010 (Wii) • London 2012 • Rio 2016 (Wii U) |
Other | BS Excitebike Bunbun Mario Boxing Stadium • Super Mario Bros. + Duck Chase + World Class Track See • Dance Trip the light fantastic Revolution Mario Mix • Mario Superstar Baseball game (Mario Baseball Demo) • Mario Sports Mix • Mario Pinball State |
Dr. Mario | |
Console Games | Dr. Mario (Prototypes) • Tetris & Dr. Mario • Dr. Mario 64 • Dr. Luigi |
Handheld Games | Dr. Mario • Dr. Mario & Puzzle League • Dr. Mario World |
Spider web Games | Dr. Mario: Vitamin Toss |
Super Mario Maker | |
Console Games | Super Mario Maker • Super Mario Maker 2 |
Handheld Games | Super Mario Maker for Nintendo 3DS |
Mario vs. Donkey Kong | |
Handheld Games | Mario vs. Donkey Kong (Demo) • Mario vs. Ass Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Mario vs. Donkey Kong: Mini Land Mayhem! • Mario vs. Donkey Kong: Tipping Stars • Mini Mario & Friends: amiibo Claiming |
Console Games | Mario vs. Donkey Kong: Tipping Stars • Mini Mario & Friends: amiibo Claiming |
Mario Paint/Artist | |
Console Games | Mario Pigment (Prototype) • Mario no Photopi • Mario Creative person Paint Studio (Prototype) • Mario Creative person Talent Studio • Mario Artist Communication Kit • Mario Artist Polygon Studio |
Mario Bros. | |
Arcade Games | Mario Bros. • Donkey Kong, Ass Kong Jr., Mario Bros. |
Console Games | Mario Bros. • Kaettekita Mario Bros. |
Handheld Games | Mario Bros. Archetype • Mario Clash |
Luigi's Mansion | |
Console Games | Luigi'due south Mansion • Luigi's Mansion 3 |
Handheld Games | Luigi's Mansion • Luigi's Mansion: Dark Moon |
Arcade Games | Luigi'due south Mansion Arcade |
Mario's Picross | |
Console Games | Mario'due south Super Picross |
Handheld Games | Mario'south Picross • Picross 2 |
Educational | |
Computer Games | Mario is Missing! (DOS) • Mario'due south Early Years (DOS) |
Panel Games | Mario is Missing! (NES) • Mario is Missing! (SNES) • Mario's Time Car (NES) • Mario'southward Time Machine (SNES) • Mario's Early Years: Fun With Letters |
Donkey Kong | |
Arcade Games | Ass Kong • Donkey Kong Jr. • Ass Kong, Donkey Kong Jr., Mario Bros. |
Computer Games | Donkey Kong (Atari viii-fleck family unit) (Paradigm) |
Console Games | Donkey Kong (NES) • Ass Kong Jr. (NES) |
Handheld Games | Donkey Kong (Game Boy) |
Wrecking Crew | |
Console Games | Wrecking Crew • Wrecking Crew '98 |
Other | |
Arcade Games | Mario Roulette |
Computer Games | Mario's Game Gallery |
Console Games | I am a Teacher: Super Mario no Sweater • Nintendo World Championships 1990 • Nintendo Campus Challenge 1991 • Mario & Wario • Undake 30: Same Game Mario Version • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) |
Handheld Games | Jaguar Mishin Sashi Senyou Soft: Mario Family • Super Princess Peach • Captain Toad: Treasure Tracker (3DS) • Photos with Mario |
See also | |
Donkey Kong • Wario • Yoshi |
Source: https://tcrf.net/Mario_&_Luigi:_Bowser%27s_Inside_Story_+_Bowser_Jr.%27s_Journey
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